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Your 3D workflow,
in one workspace.

Bring AI generation, asset inspection and connected tools into your creative process. Built for artists and game creators, with you in control.

ViperMesh StudioWorkspace
3D ToolsShape
Project Assets4 assets
Spaceship
Spaceship
Designer Chair
Designer Chair
Robot Buddy
Robot Buddy
Treehouse
Treehouse
Studio interface concept. Early access is not open yet.

A workspace that follows your process

Create and inspect

Bring your assets and references together. Explore AI models, compare results and inspect geometry in a 3D viewer.

Work on your terms

Use tools when you need them. Keep creative decisions in your hands, with an optional agent for scene operations.

Keep the workflow connected

We are building toward a continuous path through materials, cleanup, rigging, animation and export.

Be part of the first release

Help shape
what ships next.

We are starting with game-asset workflows, including humanoid characters, and expanding from there. Tell us where you want less friction.

Studio access is not open yet. The Blender addon and MCP connector are available now as a separate open-source project.

Explore the Blender connector

Join the Studio waitlist

What would you use first?
Add a workflow note (optional)

No payment. No launch date promises. Just early-access updates.